Audrey O'Keefe

Ux Researcher and 3D Designer

aUDREY O’Keefe


Nice to meet you! I’m Audrey, an American user-advocate and innovator. I spend my time working between Munich, Germany and New York City in the USA as a UX researcher and designer. I am currently employed at an enterprise software company providing a cloud-based process mining solution, though my professional experience began with a technical emphasis in 3D modeling, animation and printing. My goal is to create useful and exciting new products, as well as conduct research and tailor solutions to user needs.

When I’m not building things, I enjoy running, playing violin, learning Javascript, cooking or watercoloring.

Working experience

My work has given me the privilege of solving complex design challenges across a variety of industries and opportunities to meet people across the globe. My toolbox includes a variety of user-research techniques like eyetracking studies and field interviews, while I have also employed more unconventional approaches to measure the user experience with physical, 3D printed prototypes and click-mockups. From my work developing industrial machines at Bosch-Siemens to the development of an enterprise process-mining software at Celonis, the thread that ties together my professional experience has always been a passion for user-centered design.

Key Softwares

Adobe Suite
Autodesk Maya
Marvel App
Jira / Confluence
Tobi Studio Pro


Case Studies

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 UX Research Case Study 1 : Celonis Help Center

Methodologies include proto-personas, prototyping, user studies with eyetracking and field interviews.

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UX RESEARCH CASE STUDY 2 : Bosch-Siemens Food Machine

Methodologies include personas, prototyping, 3D modeling and printing, user studies. field research.


3D Modeling and ANIMATION : Clutch Mechanism

Methodologies include storyboarding, 3D modeling and animation.

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User interface design : journal app

Methodologies include research, prototyping, user studies.