3d mODELING AND animation : Clutch Mechanism
To begin, I consulted with the lead engineering expert witness to learn more about the function of the clutch and view its schematics. Once we had discussed my proposed approach, I was ready to proceed with the design process.
My work began with sketches worked into a storyboard format with annotations. This method allowed me to make any alterations to the visual depiction of the clutch mechanism before I started creating the visuals.
I began the project by 3D modeling all of the parts depicted in the animation using Autodesk Maya. I then began to animate it in Maya according to my planned storyboard. Once I was satisfied, I rendered the animation to preview it, which allowed me to make alterations to the speed, as well as to the design of the 3D environment and colors.
The final rendered animation was finished in Adobe Premier pro and delivered to the engineering expert witness for use as an explanatory courtroom visual aid.